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Trip Attack (Melee): Difference between revisions
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(Created page with "thumb|right|Ingame tooltip '''Trip Attack''' is a '''Subclass Feature''' of Battle Masters. This ability allow these Fighters to deal damage to enemies and possibly make them go Prone. == Description == Spend a superiority die to deal <code>X</code> damage and possibly knock the target Prone. == Effect == === frameless|50px|baseline|link= Inflicts Prone...") |
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| <strong>Prone Condition</strong> | | <strong>Prone Condition</strong> | ||
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| [[File:Prone.jpg|thumb|left|link=]] | | [[File:Prone.jpg|thumb|left|link=]] “Can’t move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they’re made within <code>3m / 10ft</code> of the creature. | ||
A Prone creature must spend half its [[Movement Speed]] to stand up.” | |||
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Revision as of 13:10, 31 January 2022
Trip Attack is a Subclass Feature of Battle Masters. This ability allow these Fighters to deal damage to enemies and possibly make them go Prone.
Description
Spend a superiority die to deal X
damage and possibly knock the target Prone.
Effect
File:Inflicts Prone Icon.png Inflicts Prone (1 turn)
Prone Condition |
3m / 10ft of the creature.
A Prone creature must spend half its Movement Speed to stand up.” |
Properties
Action + File:Superiority Dice d8.png Superiority Die
Prerequisite: The target must be Large or smaller.
- Damage:
Weapon's Damage
- File:Attack Save Icon.png Attack/Save:
Strength
(Melee) orRanged Attack
(Ranged) - Range:
Weapon's Range