User:Lavaeolus: Difference between revisions
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This is a test version of [[Template:CharacterInfo]] where you enter the passives like this: <code> | |||
|passive1 = Attack of Opportunity | |||
|passive2 = Darkvision | |||
|passive3 = Something Else</code> | |||
It then automatically finds an icon and page. If it detects that a page like [[Darkvision (Passive Feature)]] exists, it will automatically link to that instead. It only goes up to ''passive5''. | |||
You can override its default assumptions with ''passive1img'' and ''passive1link'', etc. For instance: <code>|passive1img=Attack Of Opportunity Icon.png</code> will cause it to load that file. Alternatively, <code>|passive1img=none</code> will firmly tell it no icon image exists, don't bother to look for one; it's a way of dealing with false positives. | |||
If it sees ''passive'' is in use, it'll use the current template format instead. Theoretically this means it wouldn't break every existing page if used. Theoretically. | |||
{{User:Lavaeolus/Sandbox | {{User:Lavaeolus/Sandbox | ||
|title = Eternal Protector of the Forge | |title = Eternal Protector of the Forge | ||
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|passive5=Intense Adamantine Backlash | |passive5=Intense Adamantine Backlash | ||
}} | }} | ||
Revision as of 14:56, 21 July 2023
This is a test version of Template:CharacterInfo where you enter the passives like this:
|passive1 = Attack of Opportunity
|passive2 = Darkvision
|passive3 = Something Else
It then automatically finds an icon and page. If it detects that a page like Darkvision (Passive Feature) exists, it will automatically link to that instead. It only goes up to passive5.
You can override its default assumptions with passive1img and passive1link, etc. For instance: |passive1img=Attack Of Opportunity Icon.png
will cause it to load that file. Alternatively, |passive1img=none
will firmly tell it no icon image exists, don't bother to look for one; it's a way of dealing with false positives.
If it sees passive is in use, it'll use the current template format instead. Theoretically this means it wouldn't break every existing page if used. Theoretically.
Training Guex
The Player Character can offer him ineffectual advice or train him by passing any of the following skillchecks:
If the Detect Thoughts roll fails, Guex and everyone around him gains the Temporarily Hostile status and initiate combat with the Players Party.
If the Athletics or Insight rolls fail, Guex will grow angry with the Player Character and can then be observed and heard to be more frustrated and worse at hitting the dummy.
If successful, the Player Character is rewarded with a Battleaxe and 10 Experience. Guex can also be observed and heard to be much happier and effective at hitting the dummy.
Successfully helping him train is an inspirational event for the Inspiration and 25 Experience.
background called "To Arms!". It grants 1