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Turn Undead: Difference between revisions
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'''Turn Undead''' is a [[Cleric|Clerics]] Action. This ability allow these Clerics to make undead run away from them. | |||
'''Turn Undead''' is a | |||
== Description == | == Description == | ||
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Actions]] to flee from you, until it takes damage. | Present your holy symbol and pray. Each undead that can see or hear you is forced to use its [[Character Abilities#Action|Actions]] to flee from you, until it takes damage. | ||
== | == Properties == | ||
== | [[File:Turn Undead Tooltip.png|thumb|right|upright=1.5|In-game tooltip]] | ||
{| role="presentation" class="wikitable mw-collapsible | <code>[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity</code> | ||
| <strong>Turned Condition</strong> | |||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code> | |||
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Wisdom]]</code> | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Turned Condition Icon.png|frameless|upright=0.13]] Turned</strong> | |||
|- | |- | ||
| [[File: | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 3 turns</code> | ||
|- | |- | ||
| | | | ||
* Until it takes damage, a turned creature must spend its turns trying to move as far away from the creature who turned it. | |||
* It can't willingly move to a space within <code>9m / 30ft</code> of that creature. | |||
* It also can't take [[File:Reaction Icon.png|frameless|upright=0.1]] Reactions. | |||
* For its [[File:Action Icon.png|frameless|upright=0.1]] [[Character Abilities#Action|Actions]], it can use only the [[Dash]] action or try to escape from an effect that prevents it from moving. | |||
|} | |} | ||
Revision as of 10:29, 17 March 2022
Turn Undead is a Clerics Action. This ability allow these Clerics to make undead run away from them.
Description
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its Actions to flee from you, until it takes damage.
Properties
Action + File:Channel Divinity Charge Icon.png Channel Divinity
- Range:
9m / 30ft
- Saving Throw:
Wisdom
Turned |
Duration: 3 turns
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