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Resistance (Cantrip): Difference between revisions
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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Resistance | | name = Resistance | ||
Line 4: | Line 6: | ||
| level = cantrip | | level = cantrip | ||
| school = Abjuration | | school = Abjuration | ||
| ritual = | |||
| classes = Cleric, Druid | | classes = Cleric, Druid | ||
| class learns at level 1 = Cleric, Druid | |||
| class learns at level 2 = | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = It grants a temporary bonus to a creature's Saving Throws. | | summary = It grants a temporary bonus to a creature's Saving Throws. | ||
| description = Magically bolster a creature's defences. It receives a 1d4 bonus to | | description = Magically [[Resistance (Condition)|bolster]] a creature's defences. It receives a {{DieIcon|d4|Physical}} '''1d4''' bonus to {{SavingThrow}}s. | ||
| action type = action | | action type = action | ||
| | | attack roll = | ||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | | concentration = yes | ||
| range = melee | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Resistance | | condition = Resistance | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
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| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
| video = | |||
}} | }} |
Revision as of 06:23, 15 August 2023
Resistance is a cantrip (Abjuration). It grants a temporary bonus to a creature's Saving Throws.
Description
Magically bolster a creature's defences. It receives a 1d4 bonus to Saving throws.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Resistance
Duration: 10 turns
- Gains a +1d4 bonus to Saving throws.