Merregon Halberd: Difference between revisions

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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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| can't dual wield =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.45
| weight kg = 2.7
| weight lb = 5.4
| weight lb = 6
| price = 1000
| price = 85
| weapon actions = Rush Attack, Lacerate, Cleave
| weapon actions = Rush Attack, Lacerate, Cleave
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->

Revision as of 17:29, 9 August 2023

Template:Up to date

Merregon Halberd image

Merregon Halberd is an uncommon, lightly enchanted (+1) variant of the Halberds family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.

Description Icon.png
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 85 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Rush Attack Rush Attack ()
    Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find