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Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a [[hyena ear]]. It is not currently known what the result of the other options are. | Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a [[hyena ear]]. It is not currently known what the result of the other options are. | ||
If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation. |
Revision as of 02:56, 16 August 2023
Timber | |
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Stats
| |
Race | Squirrel |
Type | Humanoid |
HP | 5 |
AC | 12 |
Character information | |
Location | Druid Grove |
Timber is a squirrel in Baldur's Gate 3.
Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a hyena ear. It is not currently known what the result of the other options are.
If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation.