Ad placeholder
Ice (surface): Difference between revisions
Jump to navigation
Jump to search
DrakeCross22 (talk | contribs) (Up to date with full game release. Added math related to DC save.) |
DrakeCross22 (talk | contribs) (Detailed possible surface changes and methods.) |
||
Line 15: | Line 15: | ||
[[Category: Surfaces]] | [[Category: Surfaces]] | ||
Turns into a [[Water Surface]] after 2 rounds or if exposed to [[Damage Types|Fire]] based attack and/or source. |
Revision as of 01:24, 11 August 2023
Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.
Properties
- Movement Speed halved
Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source.