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Ice (surface): Difference between revisions

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(Up to date with full game release. Added math related to DC save.)
(Detailed possible surface changes and methods.)
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[[Category: Surfaces]]
[[Category: Surfaces]]
Turns into a [[Water Surface]] after 2 rounds or if exposed to [[Damage Types|Fire]] based attack and/or source.

Revision as of 01:24, 11 August 2023

Template:Up to date

Tav standing beside an ice surface.

Saving Throw Dexterity
Condition Difficult Terrain, Prone
Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.

Properties

Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.

Prone Prone

Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source.