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Encrusted with Frost (Condition): Difference between revisions
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When there are 7 or more turns remaining, the entity must succeed a [[Constitution]] {{SavingThrow}} or take {{DamageText|1d4|Cold}} and become [[Condition#Frozen|Frozen]]. On a successful save, it only takes half damage. Afterward, the frost sloughs away. | When there are 7 or more turns remaining, the entity must succeed a [[Constitution]] {{SavingThrow}} or take {{DamageText|1d4|Cold}} and become [[Condition#Frozen|Frozen]]. On a successful save, it only takes half damage. Afterward, the frost sloughs away. | ||
Removed by [[Condition#Burning|Burning]]}} | Removed by [[Condition#Burning|Burning]].}} |
Revision as of 20:45, 11 August 2023
Affected entity has Disadvantage on Dexterity Saving throws.
When there are 7 or more turns remaining, the entity must succeed a Constitution Saving throw or take 1d4Cold and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.
Removed by Burning.