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Conduit of Kereska's Ice (Condition)
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- Affected entity has resistance to Cold damage.
- Its cold spells deal additional damage equal to its proficiency bonus.
- When it deals spell damage, it inflicts 2 turns of Encrusted with Frost upon the target.
- While attuned to Kereska's ice, it can cast Cone of Cold at 5th level and Ice Storm at 4th level once per short rest.
Condition: Encrusted with Frost
Encrusted with Frost
Duration: 2 turns
- Affected entity has Disadvantage on Dexterity Saving Throws.
- When there are 7 or more turns remaining, the entity must succeed a DC 12 Constitution Saving Throw or take 1d4ColdDRS and become Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.
- Removed by Burning.
Notes
- The in-game tooltip says this effect inflicts 1 turn of Encrusted with Frost, but it actually inflicts 2 turns.
- Applying Encrusted with Frost can only occur once per attack. A spell hitting multiple targets like Cone of Cold will only apply the condition to a single target.
Bugs
- Additional damage is added solely based on the
DamageTypeflag of the action used. It does not actually check that the action was a spell.
Sources of Conduit of Kereska's Ice
Creatures with Conduit of Kereska's Ice
None defined in the wiki database
Conditions with the same stack ID
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