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Hellish Rebuke: Difference between revisions
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| school = Evocation | | school = Evocation | ||
| classes = Warlock, Oathbreaker, Asmodeus Tiefling | | classes = Warlock, Oathbreaker, Asmodeus Tiefling | ||
<!-- The following are for classes only, not races! --> | <!-- The following are for classes only, not races! -->| class learns at level 1 = Warlock | ||
| class learns at level 1 = Warlock | |||
| class learns at level 3 = Oathbreaker | | class learns at level 3 = Oathbreaker | ||
| races = Asmodeus Tiefling | | races = Asmodeus Tiefling | ||
| race learns at level 3 = Asmodeus Tiefling | | race learns at level 3 = Asmodeus Tiefling | ||
| summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them. | | summary = This spell allows spellcasters to surround a creature in hellfire that deals {{DamageType|Fire}} damage as a [[Reaction]] when taking damage from them. | ||
| description = | | description = The next time you take damage, you use your [[Reaction]] to surround your attacker in hellish flames that deal {{DamageText|2d10|Fire}}. | ||
On a successful save, the target still takes half damage. | On a successful save, the target still takes half damage. | ||
Line 18: | Line 17: | ||
| attack roll = | | attack roll = | ||
| damage = 2d10 | | damage = 2d10 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Fire | | damage type = Fire | ||
| damage save = Dexterity | | damage save = Dexterity | ||
| damage save effect = half | | damage save effect = half | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = When this spell is cast a 2nd level or higher, damage increases by {{DamageText|1d10|Fire}} for each spell slot level above 1st. | | higher levels = When this spell is cast a 2nd level or higher, damage increases by {{DamageText|1d10|Fire}} for each spell slot level above 1st. | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 17:28, 15 August 2023
Hellish Rebuke is a level 1 evocation spell. This spell allows spellcasters to surround a creature in hellfire that deals Fire damage as a Reaction when taking damage from them.
Description
The next time you take damage, you use your Reaction to surround your attacker in hellish flames that deal 2d10Fire.
On a successful save, the target still takes half damage.
Properties
- Damage
- 2d10 (2~20) Fire (Dexterity save to halve)
- Details
- Range: 18 m / 60 ft
At higher levels
When this spell is cast a 2nd level or higher, damage increases by 1d10Fire for each spell slot level above 1st.How to learn
Classes:
- Class Level 1: Warlock
- Class Level 3: Oathbreaker
Races:
- Character level 3: Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)