Ad placeholder
Primal Stampede: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Properties) |
||
Line 13: | Line 13: | ||
* Damage: 3 ~ 6 Damage | * Damage: 3 ~ 6 Damage | ||
** <code>[[File:D4 t.png|frameless|upright=0.12]] <span style="color:darkgray">1d4 + </span> [[Strength Modifier|<span style="color:darkgray">Strength Modifier</span>]] [[File:Bludgeoning Damage Icon.png|frameless|upright=0.1]] [[Damage Types|<span style="color:darkgray">Bludgeoning</span>]]</code></code> | ** <code>[[File:D4 t.png|frameless|upright=0.12]] <span style="color:darkgray">1d4 + </span> [[Strength Modifier|<span style="color:darkgray">Strength Modifier</span>]] [[File:Bludgeoning Damage Icon.png|frameless|upright=0.1]] [[Damage Types|<span style="color:darkgray">Bludgeoning</span>]]</code></code> | ||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code> | |||
{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition | | <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition</strong> | ||
|- | |- | ||
| [[File:Prone Condition Tooltip.png|frameless|left]] | | [[File:Prone Condition Tooltip.png|frameless|left]] | ||
<code>[[File: | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 2 turns</code> | ||
"Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature. | "Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature. |
Revision as of 16:25, 10 March 2022
Primal Stampede is a Wildheart Action. This ability allows them to use their elk-like anger to rush enemies and knock them Prone.
Description
Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone.
Available only when Raging.
Properties
Prone Condition |
"Can't move or act, and has Disadvantage on Strength and Dexterity Saving Throws. Attacks against a Prone creature have Advantage if they're made within A Prone creature must spend half its Movement Speed to stand up." |