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Chill of the Mountain: Difference between revisions
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| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{Class|Monk}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of [[Ray of Frost]]. | | summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{Class|Monk}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of [[Ray of Frost]]. | ||
| cost = action, ki:1 | | cost = action, ki:1 | ||
| damage = | | damage = amount: 1d10, type: Cold | ||
| duration = 1 | | duration = 1 | ||
| distance = ranged | | distance = ranged |
Revision as of 08:07, 25 August 2023
Chill of the Mountain is an Action that allows the to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost.
Description
Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft (ERROR: Distance not in metric!).
Properties
How to learn
(Information not yet added.)