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Ray of Frost
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For the equivalent Way of the Four Elements Monk spell, see .

Description
Reduces the target's Movement Speed by 3 m / 10 ft.Properties
- Cost
- Action
- Damage: 1~8
- Details
- Attack roll
- Range: 18 m / 60 ft

1d8
At higher levels
- At character level 5, the damage increases to 2d8.
- At character level 10, the damage increases to 3d8.
Technical details
UID
Projectile_RayOfFrost
Condition: Ray of Frost
Duration: 1 turn
- Movement Speed is reduced by 3 m / 10 ft.
How to learn
Classes:
- Class level 1: Sorcerer, and Wizard
- Class level 3: Eldritch Knight, and Arcane Trickster
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Granted by items:
Other ways to learn:
- Wizards can scribe a Scroll of Ray of Frost to their spellbooks.
Notes
- The High Elf and High Half-Elf racial versions of this cantrip are from the Wizard spell list and use Intelligence as the spellcasting ability, regardless of the character's class.
- Casting this spell at a
Fire surface extinguishes it. It also extinguishes other fire objects such as torches, braziers, campfires, etc.
- Directly hitting a liquid (water or blood) surface or someone standing on such a surface causes the liquid surface to freeze, immediately forcing all standing on it to roll a Dexterity Saving Throw or become .
- Casting this spell on a Vulnerability. target causes double damage due to
- The incantation for Ray of Frost is Glacies, Latin for "ice."
Visuals