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Commander's Strike: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Commander's Strike''' is a | | summary = '''Commander's Strike''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction. | ||
| description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | | description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | ||
| image = | | image = Commanders Strike.webp | ||
| cost = supdie:1, action, bonus | | cost = supdie:1, action, bonus | ||
| concentration = | | concentration = |
Revision as of 23:49, 7 October 2023
Template:Up to date
Commander's Strike is a Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make an weapon attack on their next turn using a reaction.
Description
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Properties
- Cost:
- Superiority Die + Action + Bonus action
- Details:
- Range: 9 m / 30 ft
Condition: Onus of Battle
Duration: 1 turn
Affected entity can immediately use a Reaction to make a weapon attack.