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Distracting Strike (Melee): Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage. | | summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage. | ||
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it. | | description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it. | ||
| image = | | image = Distracting Attack Melee.webp | ||
| cost = supdie:1, action | | cost = supdie:1, action | ||
| concentration = | | concentration = |
Revision as of 23:47, 7 October 2023
Template:Up to date
Distracting Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost:
- Superiority Die + Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Physical
- Details:
- Attack roll
- Range: Normal weapon range
Variants
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.