Radiating Orb (Condition): Difference between revisions

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m (Undid my previous change regarding cap of 7 stacks.)
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== Notes ==
== Notes ==
* The bright light from this condition counts as [[Daylight]] and will affect creatures with {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity}} or {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness}}.
* The bright light from this condition counts as [[Daylight]] and will affect creatures with {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Sensitivity}} or {{SmIconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness}}.
==Items that Apply Radiating Orb==
*Equipment:
**{{RarityItem|Luminous Armour}}: When the wearer deals {{DamageType|Radiant}} damage, they cause a '''Radiant Shockwave''':
*** Inflict {{Condition|Radiating Orb|inline=t}} in a 3 m / 10 ft radius.
**{{RarityItem|Luminous Gloves}}: When the wearer deals {{DamageType|Radiant}} damage, receive 1 turn of {{Condition|Radiating Orb|inline=t}}.
**{{RarityItem|Coruscation Ring}}: When the wearer deals spell damage while illuminated by a light source, they also inflict {{Condition|Radiating Orb|inline=t}} upon the target.
**{{RarityItem|Fabricated Arbalest}}: Use a {{Action|Bonus}} to make a melee attack roll, Fire a shimmering bolt that inflicts 1 turn of {{Condition|Radiating Orb|inline=t}} upon the target.
**{{RarityItem|The Sacred Star}}: On a hit, inflict 1 turn of {{Condition|Radiating Orb|inline=t}} upon the target.

Revision as of 00:11, 16 October 2023

  • Affected entity has -1 to Attack Rolls per remaining turn. It also sheds bright light in an area surrounding it.

Sources of Radiating Orb

Template:Up to date

Notes