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Distracting Strike (Melee): Difference between revisions
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{{DISPLAYTITLE:Distracting Strike (Melee)}} | |||
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage. | | summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage. |
Revision as of 16:30, 13 October 2023
Template:Up to date
Distracting Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost:
- Superiority Die + Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Physical
- Details:
- Attack roll
- Range: Normal weapon range
Variants
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.