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'''WARNING: Speaking to the Inquisitor makes the entire crèche hostile, and [[Steal a Githyanki Egg]] will be unable to be completed peacefully.'''
'''WARNING: Speaking to the Inquisitor makes the entire crèche hostile, and [[Steal a Githyanki Egg]] will be unable to be completed peacefully.'''


Move into the Inquisitor's Chambers, where the Inquisitor, [[Ch'r'ai W'wargaz]] is waiting to speak to the party. For the purposes of this quest, it is possible to ignore him to avoid making the crèche hostile and move straight on to the western hallway (X:1330, Y:-660). There are two statues here that must be rotated - the one to the south requires an Athletics check to move and must be turned to the west, while the other must be turned to the east. If the Athletics check can be bypass/failed through casting grease. A path opens in the wall, with some barrels that can be jumped over, moved aside, or destroyed. Proceed west to the Secret Stairway. Use ranged attacks to destroy the Energy Source crystal on the south side of the barrier.
Move into the Inquisitor's Chambers, where the Inquisitor, [[Ch'r'ai W'wargaz]] is waiting to speak to the party. For the purposes of this quest, it is possible to ignore him to avoid making the crèche hostile and move straight on to the western hallway (X:1330, Y:-660). There are two statues here that must be rotated - the one to the south requires an Athletics check to move and must be turned to the west, while the other must be turned to the east. If the Athletics check was failed, the statue can be covered in Grease instead. A path opens in the wall, with some barrels that can be jumped over, moved aside, or destroyed. Proceed west to the Secret Stairway. Use ranged attacks to destroy the Energy Source crystal on the south side of the barrier.


In the next room is a Dawnbreaker that shoots out pulses to knock the party away. Wait for breaks in the pulses to run up to it and disarm it (DC 14). Unfortunately, the path forward is still blocked. Move to some rocks and climb them, then follow the path around to find another energy source (X:1118, Y:-790). The final energy is on the rocks to the north. Avoid the pulses of the Dawnbreaker and consider disarming it to easily destroy the Energy Source.
In the next room is a Dawnbreaker that shoots out pulses to knock the party away. Wait for breaks in the pulses to run up to it and disarm it (DC 14). Unfortunately, the path forward is still blocked. Move to some rocks and climb them, then follow the path around to find another energy source (X:1118, Y:-790). The final energy is on the rocks to the north. Avoid the pulses of the Dawnbreaker and consider disarming it to easily destroy the Energy Source.