D&D 5e spell changes: Difference between revisions

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(→‎Second Level Spells: Weird quirk that apparently makes them heal an extra 1 HP similar to a help action.)
(Update True Strike rules difference; D&D 5e RAW states "On your next turn, you gain advantage..." but BG3 allows it to apply to attack rolls made on the same turn with bonus actions or additional actions (via haste, action surge, etc))
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|{{SAI|Thorn Whip}}||-||-
|{{SAI|Thorn Whip}}||-||-
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|{{SAI|True Strike}}||Range increased from 30 ft to 60 ft||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e. This is because the spell's duration includes the turn on which it was cast.
|{{SAI|True Strike}}||Range increased from 30 ft to 60 ft||While the spell's description says two turns, it is effectively until the end of the caster's next turn like in D&D 5e. This is because the spell's duration includes the turn on which it was cast. Unlike in 5e, the advantage can be used with an attack roll made on the same turn the spell is cast.
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|{{SAI|Vicious Mockery}}||-||The spell causes the caster to make a verbal quip which is voice acted.
|{{SAI|Vicious Mockery}}||-||The spell causes the caster to make a verbal quip which is voice acted.