Armour: Difference between revisions

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m (Visual Dilemma. Using title size 4 doesn't look good in this context, so title size 1-2-3 applied to have a perfect table of contents and decent visuals. Can change to 2-3-4. Header concistency with other pages maybe not relevant here due to the number of layers and being the main armor page ?)
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[[Category:Equipment]]
[[Category:Equipment]]


== Armour Proficiency ==
= Armour Proficiency =
Those who have trained to fight while wearing armour can use it effectively in combat. A creature may have Proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require Proficiency in a certain type of armour.
Those who have trained to fight while wearing armour can use it effectively in combat. A creature may have Proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require Proficiency in a certain type of armour.


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Armour Proficiency is hierarchical. That means, to gain proficiency in {{HeavyArmour}}, you must first have proficiency in {{MediumArmour}}, and to gain proficiency in {{MediumArmour}}, you must first have proficiency in {{LightArmour}}.
Armour Proficiency is hierarchical. That means, to gain proficiency in {{HeavyArmour}}, you must first have proficiency in {{MediumArmour}}, and to gain proficiency in {{MediumArmour}}, you must first have proficiency in {{LightArmour}}.


== Types of Armour ==
= Types of Armour =


There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.
There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.