D&D 5e spell changes: Difference between revisions

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m (Changed "Armor" to "Armour")
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|{{SAI|Gust of Wind}}||AoE is 40 ft instead of 60. Spell is immediate rather than lasting 10 turns and requiring concentration.||Since the spell is immediate the direction cannot be changed after the fact. Off Balance does not halve the movement speed of the victims if they try to move towards the caster.
|{{SAI|Gust of Wind}}||AoE is 40 ft instead of 60. Spell is immediate rather than lasting 10 turns and requiring concentration.||Since the spell is immediate the direction cannot be changed after the fact. Off Balance does not halve the movement speed of the victims if they try to move towards the caster.
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|{{SAI|Heat Metal}}||-||If a target has a metal weapon and metal armor then this spell will prioritize the weapon. If armour is targeted, it cannot be removed.
|{{SAI|Heat Metal}}||-||If a target has a metal weapon and metal armour then this spell will prioritize the weapon. If armour is targeted, it cannot be removed.
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|{{SAI|Hold Person}}||-||The spell itself is not changed, but note that the range for automatic critical hits is increased from 5 ft to 10 ft for ''all'' [[Paralysed (Condition)|Paralyse]] effects.
|{{SAI|Hold Person}}||-||The spell itself is not changed, but note that the range for automatic critical hits is increased from 5 ft to 10 ft for ''all'' [[Paralysed (Condition)|Paralyse]] effects.