Hex (Dexterity): Difference between revisions

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| ritual =
| ritual =
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.
Hex (Dexterity) is a variant of the {{SAI|Hex}} spell.
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Dexterity]] [[Ability Check|Checks]].
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Dexterity]] [[Ability Check|Checks]].
| action type = bonus
| cost = bonus, spell1
| attack roll =
| attack roll =
| damage =
| damage =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| variant of = Hex
| higher levels =
| higher levels =
| notes =  
| notes =  
| video =
| video =
}}
}}