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Hex (Dexterity)
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Hex (Dexterity) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.
Description
Deal an additional 1d6Necrotic damage when you attack the target and impart Disadvantage on Dexterity Checks.
Properties
- Cost
- Bonus Action + Level 1 Spell Slot
- Damage: 1~6
- Details
- Range: 18 m / 60 ft
- Concentration
1d6Necrotic (Per attack)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_Hex_Dexterity
Spell flags
Grants:
Condition: Hexed: Dexterity
Hexed: Dexterity
Duration: Until Long rest
- Creature suffers an additional 1d6 damage from the spellcaster.
- It also has Disadvantage on Dexterity Checks.
How to learn
This spell is a variation of:
Hex