Guide:Hair Mod File Setup: Difference between revisions

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If wanting to add more than one hair to your mod you can use my mini tool linked above for adding new slots to CharacterCreationAppearanceVisuals
If wanting to add more than one hair to your mod you can use my mini tool linked above for adding new slots to CharacterCreationAppearanceVisuals
== Following the Template ==
So if following my [https://www.nexusmods.com/baldursgate3/mods/437 Template] or just using it as a guide to copy parts from the game files, you can follow along with this tutorial.


If adding an existing hair from the game without wanting to do any edits you can remove the Generated folder from your copy of the template.
If adding an existing hair from the game without wanting to do any edits you can remove the Generated folder from your copy of the template.


Also remember to create your meta.lsx for your mod as well or if using multitool to pack create a Mods folder in your workspace folder and let multitool create the meta.lsx for you. Follow along this mini tutorial on how to create your meta.lsx [[Modding:Creating meta.lsx|Creating your Meta.lsx]]
Also remember to create your meta.lsx for your mod as well or if using multitool to pack create a Mods folder in your workspace folder and let multitool create the meta.lsx for you. Follow along this mini tutorial on how to create your meta.lsx [[Modding:Creating meta.lsx|Creating your Meta.lsx]]
== Following the Template ==
So if following my [https://www.nexusmods.com/baldursgate3/mods/437 Template] or just using it as a guide to copy parts from the game files, you can follow along with this tutorial.


You can choose for your hairs to be autosnapping or non autosnapping.
You can choose for your hairs to be autosnapping or non autosnapping.