Blight (race): Difference between revisions

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(Created page with "'''Blights''' are a non-playable race of plant creatures. They are found exclusively in Act Two. == Overview == {{Q|These awakened plants, gifted with intelligence and mobility, plague lands contaminated with darkness.|author=in-game racial description}} Blights populate the Shadow-Cursed Lands, blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts Surprised on the party during com...")
 
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Blights populate the [[Shadow-Cursed Lands]], blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts [[Surprised (Condition)|Surprised]] on the party during combat. Detecting a blight ambush requires passing a passive {{Ability check|Perception|30}}; once detected, the party can preemptively strike to avoid being surprised. Players can also target these blights without needing to pass the perception check, simply by having foreknowledge of their locations.
Blights populate the [[Shadow-Cursed Lands]], blending in with benign vegetation to ambush unsuspecting players. Falling into their ambush inflicts [[Surprised (Condition)|Surprised]] on the party during combat. Detecting a blight ambush requires passing a passive {{Ability check|Perception|30}}; once detected, the party can preemptively strike to avoid being surprised. Players can also target these blights without needing to pass the perception check, simply by having foreknowledge of their locations.


Despite being the most prolific plant creatures found in the game, they are immune to {{SAI|Blight}} and other sources of [[necrotic]] damage.
Despite being the most prolific plant creatures found in the game, they are resistant to {{SAI|Blight}} and other sources of [[necrotic]] damage.


== Creatures ==
== Creatures ==