Spirit Guardians: Difference between revisions

Jump to navigation Jump to search
No edit summary
(Added information on spell's interaction with knocked-out enemies)
Line 64: Line 64:
| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd.
| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd.
| notes = * When {{SAI|Sanctuary}} is cast on a someone currently using {{SAI|Spirit Guardians}}, the {{SAI|Spirit Guardians}} spell ends immediately.
| notes = * When {{SAI|Sanctuary}} is cast on a someone currently using {{SAI|Spirit Guardians}}, the {{SAI|Spirit Guardians}} spell ends immediately.
* Unlike most spells, {{SAI|Spirit Guardians}} will not damage (and thus kill) knocked-out enemies.
* The incantation for Spirit Guardians is '''Ira et Dolor''', Latin for "anger and pain".
* The incantation for Spirit Guardians is '''Ira et Dolor''', Latin for "anger and pain".
| video =  
| video =