Conditions: Difference between revisions

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m (Removed "Conditions" category.)
m (typo. also linked stack priority)
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== Stack ID ==
== Stack ID ==
All conditions have a stack ID that are not visible in-game. Two conditions with the same stack ID cannot be applied at the same time. It is for example not possible to have {{cond|Hastened}}, {{cond|Celestial Haste}} and/or {{cond|Haste Spores}} at the same time since they all have the Stack ID {{code|HASTE}}. What happens when applying a condition with the same condition or a condition with the same stack ID is already present, is decided by the [[stack type]] of the condition you are applying.
All conditions have a stack ID that are not visible in-game. Two conditions with the same stack ID cannot be applied at the same time. It is for example not possible to have {{cond|Hastened}}, {{cond|Celestial Haste}} and/or {{cond|Haste Spores}} at the same time since they all have the stack ID {{code|HASTE}}. What happens when applying the same condition again or a applying a condition with the same stack ID, is decided by the [[stack type]] and [[stack priority]] of the condition you are applying.


== Stack type ==
== Stack type ==