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'''Gale''', full name '''Gale Dekarios''', is an [[origin]] character and a recruitable [[companion]] with the [[Sage]] background. He is a [[human]] [[Wizard]] first appearing during [[Act 1]].
'''Gale''', full name '''Gale Dekarios''', is an [[origin]] character and a recruitable [[companion]] with the [[Sage]] background. He is a [[human]] [[Wizard]] first appearing during [[Act 1]].


A scholar and prodigy in the arcane arts, Gale is committed to unlocking the secrets of the Weave no matter the cost. He can be first found at the [[Ravaged Beach]] during act 1 where he can be recruited into the party, and be romanced by characters of any gender.
A scholar and prodigy in the arcane arts, Gale is committed to unlocking the secrets of the Weave no matter the cost. He can be first found at the [[Ravaged Beach]] during Act 1 where he can be recruited into the party, and be romanced by characters of any gender.


{{Q|There's a gust of Weave about you, but it's a mere breeze. I need a tempest.|Gale's hunger for powerful magic.|align=center}}
{{Q|There's a gust of Weave about you, but it's a mere breeze. I need a tempest.|Gale's hunger for powerful magic.|align=center}}
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=== Recruitment ===
=== Recruitment ===
{{UnderConstruction|section}}
Gale can be recruited as a permanent companion during [[Act One]].
When approaching the ''Roadside Cliffs'' [[Ancient Rune Circle]], north of the [[Ravaged Beach]], it will appear to be flickering erratically. The player can choose to investigate the circle more closely, or leave it alone. Choosing to investigate the circle has Gale stick his hand out from inside the circle and ask for a helping hand.


A {{Ability Check|Strength|7}} is required to pull Gale free from the circle. Certain classes have alternative checks they can make instead:
====Act One====
* (Wizard) {{Ability Check|Intelligence|7}}
* Gale can be found when approaching the ''Roadside Cliffs'' [[Ancient Rune Circle]], north of the [[Ravaged Beach]]. If investigated, Gale will stick his hand out from inside the circle and ask for help. A successful ability check is required to pull him out, with multiple options available:
* (Warlock, Sorcerer, Bard) {{Ability Check|Charisma|7}}
* {{Ability Check|Strength|7}} — available to all classes
* (Druid, Cleric) {{Ability Check|Wisdom|7}}
* {{Ability Check|Intelligence|7}} — available to [[Wizard|Wizards]]
* (Rogue) {{Ability Check|Dexterity|12}}
* {{Ability Check|Charisma|7}} — available to [[Warlock|Warlocks]], [[Sorcerer|Sorcerers]] and [[Bard|Bards]]
 
* {{Ability Check|Wisdom|7}} — available to [[Druid|Druids]] and [[Cleric|Clerics]]
If the first check is failed, a second can be attempted:
* {{Ability Check|Dexterity|12}} —available to [[Rogue|Rogues]]
* If the first check was Strength, the second will be a {{Ability Check|Strength|12}}.
* If the first check was a class-specific one, the second will be a {{Ability Check|Strength|7}}.


Succeeding any of the above checks will pull Gale out of the circle, at which point he can be recruited. {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
If the first check is failed, a second one can be attempted with increased difficulty:
<br>Failing two checks, or choosing to leave him to his fate, will mean Gale falls back into the circle and cannot be recruited.
* {{Ability Check|Strength|12}} — available if the first unsuccessful attempt was a Strength check
* {{Ability Check|Strength|7}} — available if the first unsuccessful attempt was a class-specific check


{{SpoilerDurge|
Failing two checks, or choosing to leave him to his fate, will mean Gale falls back into the rune circle and cannot be recruited.
[[The Dark Urge]] has access to an additional option to ''"fantasise about hacking off the hand"''. If this option is chosen, then Gale will not be recruitable – instead the player will receive [[Gale's Severed Hand]] as a souvenir. {{Approval|Lae'zel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}}}


=== Approval ===
=== Approval ===
{{main|Gale/approval}}[[File:Gale Approval.png|50px|left|alt=Gale Approves|link=|Gale Approves]]Gale generally approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
{{main|Gale/Approval}}[[File:Gale Approval.png|50px|left|alt=Gale Approves|link=|Gale Approves]]Gale generally approves of doing good and helping those in need, as well as solving conflicts with tact and pragmatic solutions. He likes those who appreciate the arcane arts and are willing to learn from him, as well as those who support his grand ambitions.


Gale dislikes harming innocents or destroying or wasting valuable knowledge or lore. He also usually reacts with disapproval to criticism of his convictions and attitudes.
Gale dislikes harming innocents and using unnecessary violence when diplomacy is an option. As a scholar, he disapproves of destroying or wasting valuable knowledge, and those who criticize his convictions and goals will earn his disapproval.


=== Romance ===
=== Romance ===
{{UnderConstruction|section}}
{{main|Gale/Romance}}
{{main|Gale/romance}}
Gale can be romanced by characters of any gender. In his relationship, Gale must reconcile his newfound feelings of love with the consequences of his former time with [[Mystra]], as well as deal with his impending death.


== Description ==
== Description ==
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===The Wizard of Waterdeep===
===The Wizard of Waterdeep===
[[File:Gale Icon.png|right|125px]]
[[File:Gale Icon.png|right|125px]]
{{main|The Wizard of Waterdeep}}
{{Hatnote|See main article: [[The Wizard of Waterdeep]]}}
''The Wizard of Waterdeep'' is Gale's personal quest. It is added to the journal upon recruiting him and spans all three acts of the game.
''The Wizard of Waterdeep'' is Gale's personal quest. It is added to the journal upon recruiting him and spans all three acts of the game.


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=== Starting equipment ===
=== Starting equipment ===
{{UnderConstruction|section}}
{{UnderConstruction|section}}
*{{MdRarityItem|Gale's Severed Hand}}