Armour Class: Difference between revisions

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The AC bonus from Dexterity modifier may be capped when wearing [[Armour#Medium armour|medium]] and is ignored entirely when wearing [[Armour#Heavy armour|heavy]] armour.
The AC bonus from Dexterity modifier may be capped when wearing [[Armour#Medium armour|medium]] and is ignored entirely when wearing [[Armour#Heavy armour|heavy]] armour.


Medium armour caps the Dexterity Modifier to +2,{{note|The [[Medium Armour Master]] feat increases the cap from +2 to +3.}}{{note|Four rare armours have an "Exotic Material" trait that allow the wearer to get the full Dexterity bonus to AC. These are [[Yuan-Ti Scale Mail]], [[Unwanted Masterwork Scalemail]], [[Sharpened Snare Cuirass]], and [[Armour of Agility]].}} whereas heavy armour ignores the modifier entirely.
Medium armour caps the Dexterity Modifier to +2,{{note|The [[Medium Armour Master]] feat increases the cap from +2 to +3.}}{{note|Four rare armours have an "Exotic Material" trait that allow the wearer to get the full Dexterity bonus to AC, namely [[Yuan-Ti Scale Mail]], [[Unwanted Masterwork Scalemail]], [[Sharpened Snare Cuirass]], and [[Armour of Agility]].}} whereas heavy armour ignores the modifier entirely.


Shields will grant the listed AC bonus to whomever equips it, regardless of which weapon slot they are currently using.
Shields will grant the listed AC bonus to whomever equips it, regardless of which weapon slot they are currently using.


=== Other formulas ===
=== Other formulas ===
Unarmoured creatures may use a different formula if they have certain features. Creatures always use whichever formula – which they have access to – would result in a higher AC.{{note|Alternative formulas are only used if {{em|no}} armour is worn in the chest, hands, helm or boots slots.|name=slots}}
Unarmoured creatures may use one of the following different formulas if they have certain features. Creatures always use whichever formula – which they have access to – would result in a higher AC.{{note|Alternative formulas are only used if {{em|no}} items are worn in the chest, hands, helm or boots slots which are labelled as armour.|name=slots}}


{{SAI|Mage Armour}} and {{SAI|Draconic Resilience}}:
{{SAI|Mage Armour}} or {{SAI|Draconic Resilience}}:
: {{InfoBlob|13 + Dexterity modifier + shield bonus + other bonuses and penalties}}
: {{InfoBlob|13 + Dexterity modifier + shield bonus + other bonuses and penalties}}