Astral Plane: Difference between revisions

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The '''Astral Plane''' is a [[location]] in the Astral Sea.  
The '''Astral Plane''' is a [[location]] in the Astral Sea.  
[[File:Astral Map 1.png|thumb|Astral Sea map in Act I]]
[[File:Astral Map 1.png|thumb|Astral Sea map in Act I]]
== Act One ==
[[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']]
During [[The Githyanki Warrior]] in [[Crèche Y'llek]], you may choose to use the Planecaster to enter the [[Mysterious Artefact]].
Doing so will bring you to the Astral Plane, where you will meet your [[Dream Guardian]] and learn that they are living there.


== Act 3 ==
== Overview ==
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
The Astral Plane is a location inside the [[Mysterious Artefact]], accessible during plot events,.  
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, the [[mind flayer]] [[The Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer.


A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].
Entering the Astral Plane imparts the condition [[Astral Gravity (Condition)|Astral Gravity]] on all characters in your party.


== Environment ==
=== Access ===
Entering the '''Astral Plane''' imparts the condition [[Astral Gravity (Condition)|Astral Gravity]] on all characters in your party.
The Astral Prism can be accessed during Act One, through the Plancaster in [[Crèche Y'llek]]'s Inquisitor's Chamber, and during Act Three, from a portal in [[Wyrm's Lookout]].


==Related Locations==
=== Characters ===
* [[Crèche Y'llek]]
* [[Dream Visitor]]
* [[Wyrm's Lookout]]
* [[The Emperor]]
* [[Orpheus]]


==Related Quests==
=== Related quests ===
* [[Discover the Artefact's Secrets]]
* [[Discover the Artefact's Secrets]]
* [[Help Your Protector]]
* [[Help Your Protector]]
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* [[The Githyanki Warrior]]
* [[The Githyanki Warrior]]


== Notable Loot ==
== Quests ==
* {{RarityItem|Boots of Uninhibited Kushigo}} - Looted from [[Prelate Lir'i'c]] at the beginning of [[Act Three]]
=== Act One ===
* [[Divine Bone Shard]] - Beside a Dead Githyanki (x-160 y-1151)
{{main|The Githyanki Warrior}}
* [[Divine Bone Shard]] - Behind the portal to Crèche Y'llek (x-1785 y-330)
[[File:Screen Astral Plane South East A.jpg|thumb|The view looking southeast from the starting area of '''Astral Plane''']]
During [[The Githyanki Warrior]] in [[Crèche Y'llek]], you may choose to use the Planecaster to enter the [[Mysterious Artefact]].
Doing so will bring you to the Astral Plane, where you will meet your [[Dream Guardian]] and learn that they are living there.


==Notable NPCs==
=== Act Three ===
* [[Dream Visitor]]
{{main|Help Your Protector}}
At the beginning of Act Three, your party will set up camp in [[Wyrm's Lookout]]. During the night, you will be attacked by some githyanki monks, and will have three turns to escape through the nearby portal to the Astral Plane.
[[File:Astral Map 2.png|thumb|Astral Sea map in Act III]]
In the Astral Plane, you will meet your [[Dream Guardian]] in its true form, a [[mind flayer]] called [[the Emperor]]. You have the option to join its fight against the monks. If you side with it, it'll explain its history and you'll meet [[Orpheus|Prince Orpheus]]. The Emperor will give you an [[Astral-Touched Tadpole]] and offer to help you evolve into a mind flayer.
 
A portal will open back to Wyrm's Lookout on the Material Plane. This will return you to your campsite in Wyrm's Lookout. Once you leave camp, you'll come to [[Rivington]].
 
== Notable loot ==
* {{RarityItem|Boots of Uninhibited Kushigo}} – Looted from [[Prelate Lir'i'c]] at the beginning of [[Act Three]]
* {{RarityItem|Divine Bone Shard}} – Beside a Dead Githyanki {{coords|160|115}}, and behind the portal to Crèche Y'llek {{coords|1785|330}}


==Notes==
*”The Astral Plane was designed from the ground up, building upon descriptions that characterise it as an amorphous, otherworldly location, It would need to be a strange, void-like realm visually unlike anything else in the game - fantastical even next to other fantasy environments. Our final design settled on a backdrop of bright nebulae and the remains of a dead god as our visual centrepiece.” Quote from the Digital Artbook.
==Gallery==
==Gallery==
<gallery heights="200px">
<gallery heights="200px">
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Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art
Frederick-senesael-larian-artblast-fredericksenesael-astralskull07.jpg|Concept art
</gallery>
</gallery>
==Notes==
*”The Astral Plane was designed from the ground up, building upon descriptions that characterise it as an amorphous, otherworldly location, It would need to be a strange, void-like realm visually unlike anything else in the game - fantastical even next to other fantasy environments. Our final design settled on a backdrop of bright nebulae and the remains of a dead god as our visual centrepiece.” Quote from the Digital Artbook.


== External links ==
== External links ==