Guide:Hair Mod File Setup: Difference between revisions

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'''Important note: CharacterCreationAppearanceVisuals and CharacterCreationSharedVisuals should be .lsx format, not .lsf or .lsf.lsx format. If you use .lsf.lsx format, the multitool will convert to .lsf and then the game will not know how to read them.'''
'''Important note: CharacterCreationAppearanceVisuals and CharacterCreationSharedVisuals should be .lsx format, not .lsf or .lsf.lsx format. If you use .lsf.lsx format, the multitool will convert to .lsf and then the game will not know how to read them.'''


== CharacterCreationAppearanceVisuals ==
=== CharacterCreationAppearanceVisuals ===
 
         <node id="CharacterCreationAppearanceVisual">
         <node id="CharacterCreationAppearanceVisual">
           <attribute id="BodyShape" type="uint8" value="0" />
           <attribute id="BodyShape" type="uint8" value="0" />
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This must match the ID line in the Hairs _merged file that we created.
This must match the ID line in the Hairs _merged file that we created.


=== Using Minitool to create your CharacterCreationAppearanceVisuals ===
==== Using Minitool to create your CharacterCreationAppearanceVisuals ====
 
If you use Padme's mini tool, you can auto create these slots with it by opening up the tool and going to CharacterCreationAppearanceVisuals button.
If you use Padme's mini tool, you can auto create these slots with it by opening up the tool and going to CharacterCreationAppearanceVisuals button.


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Congrats you have made your CharacterCreationAppearanceVisuals with the mini tool.
Congrats you have made your CharacterCreationAppearanceVisuals with the mini tool.


=== Adding modded races to the Minitool CCAV option ===
==== Adding modded races to the Minitool CCAV option ====
 
If wanting to use the one slot creation of the mini tool you can add custom races to the Races.txt found in the LSX Files folder that comes with the tool. It uses the files in this folder for the tool. So you might want to backup this folder before editing just in case of any mistakes.
If wanting to use the one slot creation of the mini tool you can add custom races to the Races.txt found in the LSX Files folder that comes with the tool. It uses the files in this folder for the tool. So you might want to backup this folder before editing just in case of any mistakes.


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So you would follow the same format and type the name you want to show up in the dropdown menu and followed straight by a : and then space and then the UUID for your/that custom race.
So you would follow the same format and type the name you want to show up in the dropdown menu and followed straight by a : and then space and then the UUID for your/that custom race.


=== Minitool 32 CCAV Entries all at Once option ===
==== Minitool 32 CCAV Entries all at Once option ====
 
So if making a hair for all races and you would prefer using the CCAV file you can use the 32 CCAV Entries all at Once option to add them all at once to the 32 entries needed to add them to vanilla races that use hairs. So all minus Dragonborn.
So if making a hair for all races and you would prefer using the CCAV file you can use the 32 CCAV Entries all at Once option to add them all at once to the 32 entries needed to add them to vanilla races that use hairs. So all minus Dragonborn.


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Congrats you have made your CharacterCreationAppearanceVisuals with the mini tool for all 32 vanilla slots.
Congrats you have made your CharacterCreationAppearanceVisuals with the mini tool for all 32 vanilla slots.


=== Adding modded races to the Minitool 32 CCAV Entries all at Once option ===
==== Adding modded races to the Minitool 32 CCAV Entries all at Once option ====
 
If you want to add custom/modded races to the 32 slot option, it is possible all you need to do is go to the LSX Files folder included with the tool (make sure to make a backup folder just in case) and edit CharacterCreationAppearanceVisuals_ForAll.lsx
If you want to add custom/modded races to the 32 slot option, it is possible all you need to do is go to the LSX Files folder included with the tool (make sure to make a backup folder just in case) and edit CharacterCreationAppearanceVisuals_ForAll.lsx


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And that is all that needs changing. Nothing in my code needs changing so you don't need to worry abuot that, copy these sections as much as you need. And then use the tool as normal and it will edit the 32 vanilla entries plus all the modded entries you added.
And that is all that needs changing. Nothing in my code needs changing so you don't need to worry abuot that, copy these sections as much as you need. And then use the tool as normal and it will edit the 32 vanilla entries plus all the modded entries you added.


== CharacterCreationSharedVisuals ==
=== CharacterCreationSharedVisuals ===
 
Remember that you need your hair to be autosnapping to work properly in this section.
Remember that you need your hair to be autosnapping to work properly in this section.