Orpheus: Difference between revisions

Jump to navigation Jump to search
(→‎Act Three: Adding description of the (totally pointless) option to fight Orpheus)
(Added many missing conditions and features)
Line 73: Line 73:


== Overview ==
== Overview ==
=== Quests ===
* [[Discover the history of Prince Orpheus]]
* [[Free Orpheus]]
=== Background ===
=== Background ===
According to the inscribed discs, banned by followers of Vlaakith and labelled as heretical, Orpheus is the first, and only, son of Mother Gith, the leader of the rebellion that freed the race that would then bear her name, from the Mind Flayer Empire. Sometime after the beginning of their freedom, the collective Gith race split into two cultures; the Githyanki and the Githzerai, the former, Orpheus was a part of.
According to the inscribed discs, banned by followers of Vlaakith and labelled as heretical, Orpheus is the first, and only, son of Mother Gith, the leader of the rebellion that freed the race that would then bear her name, from the Mind Flayer Empire. Sometime after the beginning of their freedom, the collective Gith race split into two cultures; the Githyanki and the Githzerai, the former, Orpheus was a part of.


Upon discovering that Vlaakith I (Not to be confused with [[Vlaakith|Vlaakith CLVII]]) had betrayed his mother, sacrificing her to create a pact with [[Tiamat]], Orpheus led Gith's Honour Guard in a revolt and named himself the rightful king of the Githyanki, triggering the War of the Comet. At the head of the Honour Guard mounted on red dragons, Orpheus bravely fought Vlaakith's knights in a battle in the Astral Plane, where he praised Mother Gith and accused Vlaakith. Yet he was overcome and defeated, lost in the fiery dragon breath of the red ridden by [[Kith'rak Voss]], and was thought dead.
Upon discovering that Vlaakith I (Not to be confused with [[Vlaakith|Vlaakith CLVII]]) had betrayed his mother, sacrificing her to create a pact with {{FRWiki|Tiamat}}, Orpheus led Gith's Honour Guard in a revolt and named himself the rightful king of the Githyanki, triggering the War of the Comet. At the head of the Honour Guard mounted on red dragons, Orpheus bravely fought Vlaakith's knights in a battle in the Astral Plane, where he praised Mother Gith and accused Vlaakith. Yet he was overcome and defeated in battle against [[Kith'rak Voss]], and was thought dead.


Unknown to all but Vlaakith and Voss; however, Orpheus was instead imprisoned within the Astral Prism, so that Vlaakith may exploit the powers he inherited from his mother.  
Unknown to all but Vlaakith and Voss; however, Orpheus was instead imprisoned within the Astral Prism, so that Vlaakith may exploit the powers he inherited from his mother.  


At some time before the events of Baldur's Gate 3, [[The Emperor]] had discovered the Astral Prism, who proceeded to use it to rebel against the [[The Netherbrain|Elder Brain]].
At some time before the events of Baldur's Gate 3, [[The Emperor]] had discovered the Astral Prism, who proceeded to use it to rebel against the [[The Netherbrain|Elder Brain]].
=== Quests ===
* [[Discover the history of Prince Orpheus]]
* [[Free Orpheus]]


== Involvement ==
== Involvement ==
Line 90: Line 90:
Orpheus is only ever mentioned in previous acts, either as the true ruler of the Githyanki people, or as a corruptive force. He is finally found, imprisoned within the Astral Prism when the party enters it to help The Emperor. The Party can either help The Emperor keep him imprisoned, or fight to free him, but only the former yields positive results, as the party, without The Emperor's assistance, falls to the [[Absolute]], and are likely killed by Orpheus and his Honour Guard.
Orpheus is only ever mentioned in previous acts, either as the true ruler of the Githyanki people, or as a corruptive force. He is finally found, imprisoned within the Astral Prism when the party enters it to help The Emperor. The Party can either help The Emperor keep him imprisoned, or fight to free him, but only the former yields positive results, as the party, without The Emperor's assistance, falls to the [[Absolute]], and are likely killed by Orpheus and his Honour Guard.


Orpheus' fate is entirely dependant on the player, and their choices. Several events can occur based on the following criteria;
Orpheus' fate is entirely dependent on the player, and their choices. Several events can occur based on the following criteria;


# If the party collects the [[Orphic Hammer]] through any means, and uses it to free him at the end of the game, he will accompany the players through the final hurdle, and help them destroy [[The Netherbrain|The Netherbrain.]]
# If the party collects the [[Orphic Hammer]] through any means, and uses it to free him at the end of the game, he will accompany the players through the final hurdle, and help them destroy [[The Netherbrain|The Netherbrain.]]
Line 97: Line 97:
#* The player can choose to fight Orpheus after freeing him, but the battle can only lead to a game over: Orpheus kills the party if he wins, and if he is defeated they (naturally) lose his protection and are immediately dominated by the Absolute.
#* The player can choose to fight Orpheus after freeing him, but the battle can only lead to a game over: Orpheus kills the party if he wins, and if he is defeated they (naturally) lose his protection and are immediately dominated by the Absolute.
# If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities.
# If the party does not collect the Orphic Hammer, or refuses to use it, The Emperor will consume Orpheus' brain, assimilating his abilities.
If the party chooses to spare Orpheus and become a [[Mind Flayer]] themselves, then Orpheus will speak to them as part of the epilogue. He commends the player character for choosing to make such a sacrifice to defeat the Nethebrain, and promises that they will not be forgotten. Alternatively, if Orpheus chose to become a Mind Flayer he will demand that the party kill him.


== Combat ==
== Combat ==
Line 122: Line 124:
{{see also|Full-illithid}}
{{see also|Full-illithid}}
{{Infobox statistics
{{Infobox statistics
| name = Transformed differences
| name = Additional Illithid powers
| image =
| hit_points = 150
| hit_points = 150
| weight_lb =  
| weight_lb = 120
| armour_class = 16
| hiddenlevel = 12
| hiddenlevel = 12
| str = 13
| str = 13
Line 134: Line 138:
| str_save_proficiency = yes
| str_save_proficiency = yes
| dex_save_proficiency = yes
| dex_save_proficiency = yes
| condition1_name = Orphic Favour Aura
| condition1_description = Orpheus and nearby allies gain resistance to {{DamageType|Psychic}} damage, and a +3 bonus to INT, WIS, and CHA saving throws.
| condition2_name = Mind Flayer Form
| condition2_description = Affected entity has embraced ceremorphoses and become a Mind Flayer.
| condition3_name = Permanent Mind Sanctuary
| condition3_description = While in combat, this entity can use actions and bonus actions interchangeably.
| feature1_name = Ability Drain
| feature1_description = When you make an attack roll, the attack reduces that target's corresponding ability score by 1.
| feature2_name = Charm
| feature2_description = Charm an enemy that attacks you, preventing it from attacking you till its next turn.
| feature3_name = Cull the Weak
| feature3_description = When you reduce a creature's hit points to fewer than the number of your Illithid powers, it dies and all nearby creatures take {{DamageText|1d4|Psychic}}.
| feature4_name = Favourable Beginnings
| feature4_description = The first attack roll or ability check you make against a target gains a bonus equal to your proficiency bonus.
| feature5_name = Luck of the Far Realms
| feature5_description = Once per Long Rest, you can change a successful attack roll into a critical hit.
| feature6_name = Permanent Mind Sanctuary
| feature6_description = You can use actions and bonus actions interchangeably.
| feature7_name = Psionic Backlash
| feature7_description = When an enemy within 30ft casts a spell, you can use your reaction to inflict {{DamageText|1d4|Psychic}} per the spell's level.
| feature8_name = Psionic Dominance
| feature8_description = When an enemy within 60ft targets you with a spell of a level equal or less than your proficiency bonus, counter that spell.
}}
}}
If he undergoes ceremorphosis, Orpheus will have all the statistics (save his INT, WIS and CHA scores, which remain the same) and powers of a [[full-illithid]]. As well as gaining illithid passives, he will retain his original monk passives (but not abilities). The full-illithid ability [[Permanent Mind Sanctuary]], allows Orpheus to use actions and bonus actions interchangeably.  
If he undergoes ceremorphosis, Orpheus will have all the statistics (save his INT, WIS and CHA scores, which remain the same) and powers of a [[full-illithid]]. As well as gaining illithid passives, he will retain his original monk passives (but not abilities). The full-illithid ability [[Permanent Mind Sanctuary]], allows Orpheus to use actions and bonus actions interchangeably.  


Orpheus the following illithid powers:
Orpheus possesses the following illithid abilities:
{{div col}}
{{div col}}
* {{SAI|Levitate}}
* {{SAI|Levitate}}
Line 156: Line 184:
* {{SAI|Psionic Overload}}
* {{SAI|Psionic Overload}}
{{div col end}}
{{div col end}}
As part of his reason for becoming Illithid, he also possesses:
* {{SAI|Karsus' Compulsion}}


==Notable loot==
==Loot==
* {{MdRarityItem|Orphic Ring}}
* {{MdRarityItem|Orphic Ring}}
* 2x {{MdRarityItem|Potion of Superior Healing}}


==Gallery==
==Gallery==