Find the Nightsong: Difference between revisions
Jump to navigation
Jump to search
m (→Walkthrough) |
No edit summary |
||
Line 112: | Line 112: | ||
This opens up the way to a long abandoned Selûnite Outpost. | This opens up the way to a long abandoned Selûnite Outpost. | ||
Alternatively | Alternatively the Outpost can be accessed from outside. After entering the [[Underdark]] through any other entrance ([[Whispering Depths]], [[Zhentarim Hideout]], [[Overgrown Tunnel]]), to the west of where the [[Spectator]] is fought (see [[The Adamantine Forge (Quest)|The Adamantine Forge]]), there are a series of rocks and roots that can be jumped and climbed to reach a broken window of the Outpost. | ||
The book ''[[In Search of the Nightsong]]'', found in the Outpost on the dais below the moonstone, explains that the Nightsong "is, in fact, held in an old Sharran fortress somwhere in the environs of Moonrise Towers. However... some kind of potent shadow prevents one from approaching where this fortress might be." | |||
From here, the trail goes cold until the latter half of [[Act Two]]. | |||
=== | === Finding the Nightsong === | ||
The quest continues | The quest continues when the party enters the [[Shadowfell]] as part of the main quest [[Find Ketheric Thorm's Relic]]. | ||
If the Nightsong is killed, then the quest ends immediately. | |||
=== Sorcerous Sundries === | |||
[[Sorcerous Sundries]] {{Coords|-15|-68}} is in the [[Lower City]], southwest of the Baldur’s Mouth building and southeast of the Lower City Central Wall Waypoint. | |||
=== | |||
[[ | |||
If [[Aradin]] is alive, he is at the entrance to the store, arguing with an [[Animated Armour]]. After he notices the party, he asks if they found the Nightsong. The player can lie to him,to which the party can lie or tell him they found her. If the player tells Aradin they have her, or fails to deceive or intimidate him to stay away, he later appears at camp during a Long Rest to take the Nightsong by force with a group of seven mercenaries. | |||
If [[Rolan]] was left alive, he greets the party at the front desk and provides them with a flyer about the Nightsong, with [[Lorroakan]] offering a grand reward for the "relic." Go up the stairs and a projection of Lorroakan appears and tells the party to proceed through the correct portal if they have information on the Nightsong. There are four portals, each with a plaque next to them. When the plaques are read, they state different claims about what the Nightsong is. The party needs to go through the portal with the correct information | If [[Rolan]] was left alive, he greets the party at the front desk and provides them with a flyer about the Nightsong, with [[Lorroakan]] offering a grand reward for the "relic." Go up the stairs and a projection of Lorroakan appears and tells the party to proceed through the correct portal if they have information on the Nightsong. There are four portals, each with a plaque next to them. When the plaques are read, they state different claims about what the Nightsong is. The party needs to go through the portal with the correct information to proceed to [[Ramazith's Tower]]. | ||
[[File:Lorroakan Wand Quest.jpg|thumb|Lorroakan purchased a wand from a Calisham Warlock that can control celestials.]] | [[File:Lorroakan Wand Quest.jpg|thumb|Lorroakan purchased a wand from a Calisham Warlock that can control celestials.]] |