Wild Magic: Spike Growth: Difference between revisions

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(Fixed wild magic sorcerer link)
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| summary = '''Wild Magic: Spike Growth''' is a {{SAI|Wild Magic (passive feature)|Wild Magic}} effect of the {{Class|Wild Magic Sorcerer}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to {{SAI|Spike Growth}}
| summary = '''Wild Magic: Spike Growth''' is a {{SAI|Wild Magic (passive feature)|Wild Magic}} effect of the {{Class|Wild Magic Sorcerer}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to {{SAI|Spike Growth}}
| description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves.
| description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves.
| image = Wild Magic Turn Magic.webp  
| image = Spike Growth.webp
| controller icon = Spike Growth Icon.webp
| icon = Spike Growth Unfaded Icon.webp  
| condition =  
| condition =  
| condition duration =  
| condition duration =