List of features that work in Wild Shape: Difference between revisions

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m (→‎Class Features: Clarified that all of the passives from Wildheart Rage will work (i.e. extra resistances from Bearheart and jump distance from Tigerheart).)
m (Added some of the reactions that work with Disguise Self. Still need to test and add a lot more)
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* Your equipped items are merged into your beast form and most of them do not have any effect until you revert back. If any equipment is not listed here then it does not work in Wild Shape.
* Your equipped items are merged into your beast form and most of them do not have any effect until you revert back. If any equipment is not listed here then it does not work in Wild Shape.
* As a general rule, Wild Shape replaces a character's Strength, Dexterity, and Constitution with those of the creature. This article notes the exceptions when permanent bonuses or feats actually do change those stats while in Wild Shape.
* As a general rule, Wild Shape replaces a character's Strength, Dexterity, and Constitution with those of the creature. This article notes the exceptions when permanent bonuses or feats actually do change those stats while in Wild Shape.
* Due to the way it is coded, many reactions will not trigger in Wild Shape. However, using {{SAI|Disguise Self}} or {{MdRarityItem|Disguise Kit}} before transforming can cause some of these reactions to work.
* This article is NOT meant to imply that all these features ''should'' work with Wild Shape- many simply aren't supposed to work due to the rules of 5th Edition D&D.  
* This article is NOT meant to imply that all these features ''should'' work with Wild Shape- many simply aren't supposed to work due to the rules of 5th Edition D&D.  
* This list is far from complete. Feel free to add to it if you notice any missing information.
* This list is far from complete. Feel free to add to it if you notice any missing information.
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** [[The Great Old One]]'s {{SAI|Mortal Reminder}}
** [[The Great Old One]]'s {{SAI|Mortal Reminder}}
* [[War Domain]]'s {{SAI|War Priest}}
* [[War Domain]]'s {{SAI|War Priest}}
===Equipment===
===Equipment===
* {{MdRarityItem|Shapeshifter's Boon Ring}}
* {{MdRarityItem|Shapeshifter's Boon Ring}}
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==Partially works in Wild Shape==
==Partially works in Wild Shape==
===Class Features===
* [[College of Lore]]'s {{SAI|Cutting Words}} (Only works if you used {{SAI|Disguise Self}} before transforming).
* [[Light Domain]]'s {{SAI|Warding Flare}} and {{SAI|Improved Warding Flare}} (Only works if you used {{SAI|Disguise Self}} before transforming).
===Equipment===
===Equipment===
* {{MdRarityItem|Shapeshifter Hat}} (The +1 Nature bonus disappears in Wild Shape but the extra charge works).
* {{MdRarityItem|Shapeshifter Hat}} (The +1 Nature bonus disappears in Wild Shape but the extra charge works).
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** Requires a Wild Shape with unarmed attacks (i.e. all of them except [[Circle of the Moon]]'s Myrmidon forms).
** Requires a Wild Shape with unarmed attacks (i.e. all of them except [[Circle of the Moon]]'s Myrmidon forms).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
===Illithid Abilities===
* {{SAI|Luck of the Far Realms}} (Only works if you used {{SAI|Disguise Self}} before transforming).
* {{SAI|Charm}} (Only works if you used {{SAI|Disguise Self}} before transforming).
* {{SAI|Psionic Backlash}} (Only works if you used {{SAI|Disguise Self}} before transforming).


==Does not work in Wild Shape==
==Does not work in Wild Shape==
===Class Features===
===Class Features===
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} (It automatically ends upon entering Wild Shape).
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} (It automatically ends upon entering Wild Shape).
* [[College of Lore]]'s {{SAI|Cutting Words}}
* [[Light Domain]]'s {{SAI|Warding Flare}} and {{SAI|Improved Warding Flare}}
* [[Monk]]'s {{SAI|Ki-Empowered Strikes}}
* [[Monk]]'s {{SAI|Ki-Empowered Strikes}}
* [[Monk]]'s {{SAI|Martial Arts: Bonus Unarmed Strike}}
* [[Monk]]'s {{SAI|Martial Arts: Bonus Unarmed Strike}}
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* {{SAI|Tough}} (Does not double Wild Shape HP).
* {{SAI|Tough}} (Does not double Wild Shape HP).
===Illithid Abilities===
===Illithid Abilities===
* {{SAI|Charm}}
* {{SAI|Luck of the Far Realms}}
* {{SAI|Psionic Backlash}}
* {{SAI|Psionic Dominance}}
* {{SAI|Psionic Dominance}}


[[Category:Lists]]
[[Category:Lists]]
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