Bone Chill: Difference between revisions

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| races = High Elf, High Half-Elf
| races = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| summary = It deals Necrotic damage and prevents the target from regaining hit points.
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]].
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| action type = action
| action type = action
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Necrotic}} {{DamageColor|Necrotic|'''1d8''' Necrotic damage}}, for a total of {{DamageText|2d8|Necrotic}}.
| notes =
| notes =
| video =
| video =
}}
}}