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[[File:Hex Icon.png|frameless|right]]
{{SpellPage
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| name = Hex
'''Hex''' is a Enchantment '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check.
| image = Hex Icon.png
| level = 1
| school = Enchantment
| ritual =
| classes = Warlock
| class learns at level 1 = Warlock
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to the targeted creature. The curse also imposes Disadvantage on a chosen ability check.
| description = Make your attacks deal an additional {{DamageText|1d6|Necrotic}} damage to the target and give it {{Disadvantage}} on [[Ability Check|Checks]] on an [[Ability Scores|Ability]] of your choosing.


== Description ==
If the target dies before the spell ends, you can use a [[Bonus Action]] to Hex a new creature without expending a [[Spells#Spell_Slots|Spell Slot]].
Curse a creature. It takes an additional {{DamageText|1d6|Necrotic}} damage whenever you hit it with an attack. The creature also has {{Disadvantage}} on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing.


If the target dies before the spell ends, you can use a bonus action to hex a new creature.
Variants:
* {{IconLink|size=28|Hex Strength Icon.png|Hex (Strength)}}
* {{IconLink|size=28|Hex Dexterity Icon.png|Hex (Dexterity)}}
* {{IconLink|size=28|Hex Constitution Icon.png|Hex (Constitution)}}
* {{IconLink|size=28|Hex Intelligence Icon.png|Hex (Intelligence)}}
* {{IconLink|size=28|Hex Wisdom Icon.png|Hex (Wisdom)}}
* {{IconLink|size=28|Hex Charisma Icon.png|Hex (Charisma)}}


== Properties ==
If the target dies before spell's duration ends, gain:
{{InfoBlob|{{action|Bonus}} + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
* {{IconLink|size=28|Reapply Hex Icon.png|Reapply Hex}}
 
| action type = bonus
''Available to level 1 [[Warlock]].''
| attack roll =
* {{range|m=18|ft=60}}
| damage =
* {{Concentration}}
| damage modifier =
* Select variant:
| damage type =
** [[File:Hex Strength Icon.png|frameless|upright=0.1]] [[Hex (Strength)]]
| damage save =
** [[File:Hex Dexterity Icon.png|frameless|upright=0.1]] [[Hex (Dexterity)]]
| damage save effect =
** [[File:Hex Constitution Icon.png|frameless|upright=0.1]] [[Hex (Constitution)]]
| damage per =
** [[File:Hex Intelligence Icon.png|frameless|upright=0.1]] [[Hex (Intelligence)]]
| extra damage =
** [[File:Hex Wisdom Icon.png|frameless|upright=0.1]] [[Hex (Wisdom)]]
| extra damage modifier =
** [[File:Hex Charisma Icon.png|frameless|upright=0.1]] [[Hex (Charisma)]]
| extra damage type =
* If target dies before spell's duration ends, gain: <code>[[File: Reapply Hex Icon.png|frameless|upright=0.12]] [[Reapply Hex]]</code>
| extra damage save =
 
| extra damage save effect =
== Notes ==
| extra damage per =
* '''Hex''' damage is applied multiple times for multiple successful [[Attack Rolls]]. Example scenarios:
| concentration = yes
| range = ranged
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| notes = * '''Hex''' damage is applied multiple times for multiple successful {{Attack Roll}}s. Example scenarios:
** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}.
** Warlock hits the target with a melee or ranged weapon attack: additional {{DamageText|1d6|Necrotic}}.
** Level 1 Warlock casts {{SmallIcon|Eldritch Blast Icon.png}} [[Eldritch Blast]] and hits the target: additional {{DamageText|1d6|Necrotic}}.
** Level 1 Warlock casts {{SmallIcon|Eldritch Blast Icon.png}} [[Eldritch Blast]] and hits the target: additional {{DamageText|1d6|Necrotic}}.
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* In Early Access Patch 9, there is a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SmallIcon|Agonizing Blast Icon.png}} '''Agonising Blast''', which causes '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage.
* In Early Access Patch 9, there is a bugged interaction between '''Hex''' and the [[Eldritch Invocation]] {{SmallIcon|Agonizing Blast Icon.png}} '''Agonising Blast''', which causes '''Agonising Blast''' bonus damage to be applied an extra time for each instance of '''Hex''' damage.
** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage will be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage.
** In the case of a level 5 Warlock with two Eldritch Blast beams, this means Agonising Blast damage will be applied a total of '''4 times''', if both beams hit: once for each beam, and once for each instance of Hex damage.
| video =
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Retrieved from "https://bg3.wiki/wiki/Hex"