Produce Flame: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 14: Line 14:
| race learns at level 2 =
| race learns at level 2 =
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
| description = A [[Produce Flame (Condition)|flickering flame]] appears in your hand. It sheds bright light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} damage when thrown.
| description = A flame in your hand sheds a light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} {{DamageColor|Fire|damage}} when thrown.


Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.
Throwing the flame immediately after you conjure it does not cost an [[Action|action]]. Extinguishing or throwing it on subsequent turns costs an action.
| action type = action
| action type = action
| attack roll =
| attack roll =
| damage =
| damage = 1d8
| damage modifier =
| damage modifier =
| damage type =
| damage type = Fire
| damage save =
| damage save =
| damage save effect =
| damage save effect =
Line 59: Line 59:
| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}.
When a caster reaches Level 5, the damage inflicted by the flame increases by another {{DamageText|1d8|Fire}}, to a total of:
 
{{DamageInfo|2d8|Fire}}
| notes =  
| notes =  
| video =
| video =