Rage: Wolf Heart: Difference between revisions
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| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | | <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code> | ||
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | |||
* Allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code>. | |||
Allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code>. | * Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | ||
* Cannot cast or concentrate on [[Spell|spells]]. | |||
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | * Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | ||
Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | |||
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