Concentration: Difference between revisions

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Taking damage while concentrating on a spell forces a Concentration Saving Throw, a special type of [[Constitution]] {{SavingThrow}}.
Taking damage while concentrating on a spell forces a Concentration Saving Throw, a special type of [[Constitution]] {{SavingThrow}}.


The [[Difficulty Class]] of this saving throw is: {{InfoBlob|Difficulty Class: max(10,(Damage Taken)/2)}}
To determine [[Difficulty Class]] of this saving throw:
 
* If halved of taken damage is equal to or less than 10, then <code>DC = 10</code>
This means the minimum Difficulty Class is 10.
* If halved of taken damage is more than 10, then <code>DC = Damage taken/2</code>


If this saving throw succeeds, concentration is maintained. If it fails, concentration is lost and the spell's effect ends.
If this saving throw succeeds, concentration is maintained. If it fails, concentration is lost and the spell's effect ends.


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