Feed the Mind Flayer: Difference between revisions

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== Walkthrough ==
== Walkthrough ==
Screaming can be heard from the [[Abandoned Windmill|abandoned windmill]] in [[Rivington]] (X:44, Y:-32). Lockpicking the old rusty door allows the party to investigate. A hatch leads to the windmill basement, with an unconscious [[Mind Flayer]] within.
Screaming can be heard from the [[Abandoned Windmill|abandoned windmill]] in Rivington (X:44, Y:-32). Lockpicking the old rusty door allows the party to investigate. A hatch leads to the windmill basement, with an unconscious [[Mind Flayer]] within.


Interacting with the Mind Flayer provides the following choices:
Interacting with the Mind Flayer provides the following choices: