Weapon actions: Difference between revisions

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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with either Strength or Dexterity, whichever is higher; This is true even when the weapon uses the wielder's [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]], such as a [[Warlock|Warlock's]] [[Pact of the Blade|Pact Weapon.]] Proficiency bonus isn't added; and the base DC is 10. Each Weapon Action also grants its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. Certain Weapon Action also uses a '''Hybrid''' DC<!-- LARIAN! -->, which allows for a user's highest [[Ability Score Modifier]] to be used instead.
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with either Strength or Dexterity, whichever is higher; Proficiency bonus isn't added; and the base DC is 10. Each Weapon Action also grants its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>
<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>Certain Weapon Action instead uses '''Hybrid''' '''DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.


==Overview of Weapon Actions==
==Overview of Weapon Actions==