Elminster: Difference between revisions

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* If Gale has either been recruited or is in the player's party, Elminster first appears in the game world immediately prior to the start of Act Two, regardless of which path the player used to exit Act One.
* If Gale has either been recruited or is in the player's party, Elminster first appears in the game world immediately prior to the start of Act Two, regardless of which path the player used to exit Act One.
** Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]], assuming [[Gale]] is still alive and has not left the party. [[Gale]]'s personal quest [[The Wizard of Waterdeep]] must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item.
** Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]], assuming [[Gale]] is still alive and has not left the party. [[Gale]]'s personal quest [[The Wizard of Waterdeep]] must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item.
* If Gale survives into the events of Act Three, Elminster appears in the players Camp for a second time, after Gale's story quest has progressed to visit the vaults of [[Sorcerous Sundries]].
* After Gale reads [[The Annals of Karsus]] in the [[Sorcerous Vault]] during [[The Wizard of Waterdeep]], Elminster appears for a second time, either outisde [[Sorcerous Sundriess]] or in your camp.


===Unique===
===Unique===