Chill of the Mountain: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
| description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}.
| description = Call forth the cold mountain winds and reduce the target's movement speed by {{Distance|ft=10}}.
| image = Ray_of_Frost_Icon.png
| image = Ray_of_Frost_Icon.png
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{Class|Monk}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of [[Ray of Frost]].
| summary = '''{{PAGENAME}}''' is an action that allows the {{Class|Way of the Four Elements}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of {{SAI|Ray of Frost}}.
| cost = ki:1, action
| cost = ki:1, action
| damage = amount: 1d10, type: Cold
| damage = amount: 1d10, type: Cold
Line 9: Line 9:
| range = ranged
| range = ranged
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo| 2d10 | Cold}}
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo| 2d10 | Cold}}
| condition = Ray of Frost
| notes =  
| notes =  
| class learns at level 3 = Way of the Four Elements
| class learns at level 3 = Way of the Four Elements
}}
}}