Callous Glow Ring: Difference between revisions

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| weight lb = 0.1
| weight lb = 0.1
| price = 40
| price = 40
| uid = MAG_Radiant_DamageBonusOnIlluminatedTarget_Ring
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* '''Callous Glow:''' The wearer deals an additional {{DamageText|2|Radiant}} damage against creatures that are illuminated.
* '''Callous Glow:''' The wearer deals an additional {{DamageText|2|Radiant}} damage against creatures that are illuminated.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
* Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
* Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
}}
| notes =
 
==Notes==
* The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
* The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}.
* The Callous Glow effect requires the target to be standing in a light level of {{SmIconLink|Clear Area Condition Icon.webp|Clear Area (Condition)|Clear Area}}.
* Actions and spells that deals multiple instances of damage, like {{SmIconLink|Action Monk FlurryOfBlows.png|Flurry_of_Blows|Flurry of Blows}}, {{SmIconLink|Magic Missile Icon.png|Magic Missile}}, or {{SmIconLink|Scorching Ray Icon.png|Scorching Ray}} will apply the additional damage for every instance.
* Actions and spells that deals multiple instances of damage, like {{SmIconLink|Action Monk FlurryOfBlows.png|Flurry_of_Blows|Flurry of Blows}}, {{SmIconLink|Magic Missile Icon.png|Magic Missile}}, or {{SmIconLink|Scorching Ray Icon.png|Scorching Ray}} will apply the additional damage for every instance.
* Items that provoke conditional damage, such as [[Phalar Aluve]] (Shriek), trigger an additional application of the {{DamageText|2|Radiant}} damage (as of 4.1.1.3648072).
* Items that provoke conditional damage, such as [[Phalar Aluve]] (Shriek), trigger an additional application of the {{DamageText|2|Radiant}} damage (as of 4.1.1.3648072).
*UUID: afdcde80-f976-4781-86be-75a5fb0ae05e
}}