Smokepowder Satchel: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 19: Line 19:
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage.
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to halve the damage.
**Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageInfo|2d6|Force}} damage.
**Creates a [[Smokepowder Surface]], which immediately explodes and deals additional {{DamageInfo|2d6|Force}} damage.
***The [[Smokepowder Surface]] becomes a [[Fire Surface]]
***Creatures caught in the blast are knocked back
***Creatures caught in the blast are knocked back
****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate.
****{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 12 to negate.<br>
***The [[Smokepowder Surface]] then becomes a [[Fire Surface]]
*{{SmallIcon|Throw Icon.png}} [[Throw]] the satchel.
*{{SmallIcon|Throw Icon.png}} [[Throw]] the satchel.
**{{Range|ranged}}
**{{Range|ranged}}