Gloom Stalker: Difference between revisions

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m (Ranges attack variant mistakenly labeled as melee.)
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* You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage.
* You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage.
* '''{{SAI|Dread Ambusher (Melee)}}:''' Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage.
* '''{{SAI|Dread Ambusher (Melee)}}:''' Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage.
* '''{{SAI|Dread Ambusher (Ranged)}}:''' Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage.
* '''{{SAI|Dread Ambusher (Ranged)}}:''' Make a ranged attack that deals an extra {{DamageText|1d8|Physical}} damage.
* '''{{SAI|Dread Ambusher: Hide}}:''' As a [[Bonus Action]], you can {{Cond|Hiding|Hide}} from enemies by succeeding on [[Stealth]] [[Ability Check|Checks]]. Attacking or casting a spell will make you visible.
* '''{{SAI|Dread Ambusher: Hide}}:''' As a [[Bonus Action]], you can {{Cond|Hiding|Hide}} from enemies by succeeding on [[Stealth]] [[Ability Check|Checks]]. Attacking or casting a spell will make you visible.