Gloom Stalker
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Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.
Gloom Stalker is a Subclass of Ranger. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonuses and increased movement speed.
Subclass Features[edit | edit source]
This subclass obtains all the features from its base class, Ranger, in addition to its unique features outlined below.
Level 3[edit | edit source]
You gain the following spell. It is Always Prepared:
Umbral Sight[edit | edit source]
Umbral Shroud: Use an Action to wrap yourself in shadows to become
Invisible for 10 turns if you are Obscured.
Superior Darkvision: You can see in the dark up to
24 m / 80 ft.
Dread Ambusher[edit | edit source]
- You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to Initiative. On the first turn of combat, your Movement Speed increases by
3 m / 10 ft, and you can make an extra attack that deals an additional
1d8 damage.
Dread Ambusher (Melee): Make a melee attack that deals an extra 1d8
Physical damage.
Dread Ambusher (Ranged): Make a ranged attack that deals an extra 1d8
Physical damage.
Dread Ambusher: Hide: As a Bonus Action, you can
Hide from enemies by succeeding on Stealth Checks. Attacking or casting a spell will make you visible.
Level 5[edit | edit source]
You gain the following spell. It is Always Prepared:
Level 7[edit | edit source]
Iron Mind[edit | edit source]
- You gain Proficiency in Wisdom and Intelligence
Saving throws.
Level 9[edit | edit source]
You gain the following spell. It is Always Prepared:
Level 11[edit | edit source]
Stalker's Flurry[edit | edit source]
- Once on each of your turns, when you miss with a weapon attack, you can make another one for free.
External Links[edit | edit source]
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