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Updatred & Removed Early Access tag
(Created page with "{{PageSeo | description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. |image = Danger Sense Icon.png }} frameless|right You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. == Description == You sense when things aren...") |
(Updatred & Removed Early Access tag) |
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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{PageSeo | {{PageSeo | ||
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. | | description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. | ||
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[[File:Danger Sense Icon.png|frameless|right]] | [[File:Danger Sense Icon.png|frameless|right]] | ||
'''Danger Sense''' is a {{Class|Barbarian}} Passive Feature. | |||
== Description == | == Description == | ||
You sense when things aren't as they should be. You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] | You sense when things aren't as they should be. | ||
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. | |||
To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]]. | |||
== Progression == | == Progression == |