Danger Sense: Difference between revisions

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12 bytes removed ,  25 August 2023
Updatred & Removed Early Access tag
(Created page with "{{PageSeo | description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. |image = Danger Sense Icon.png }} frameless|right You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. == Description == You sense when things aren...")
 
(Updatred & Removed Early Access tag)
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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated.  Barbarians gain Danger Sense at level 2.
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated.  Barbarians gain Danger Sense at level 2.
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[[File:Danger Sense Icon.png|frameless|right]]
[[File:Danger Sense Icon.png|frameless|right]]


You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not Blinded, Deafened, or Incapacitated.
'''Danger Sense''' is a {{Class|Barbarian}} Passive Feature.  


== Description ==
== Description ==
You sense when things aren't as they should be. You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. To gain this benefit, you can't be [[Blinded (Condition)|Blinded]], Deafened, or [[Incapacitated (Condition)|Incapacitated]].
You sense when things aren't as they should be.  
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]].  
To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].


== Progression ==
== Progression ==

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